Ongoing projects

1 January, 2004 - 31 December, 2015

COST278BN

Audio indexing of Broadcast News files in different languages

Introduction

In the context of the the European COST action on Spoken Language Interaction in Telecommunication, an international collaboration in the domain of Broadcast News Transcription was started up in 2004. The focus of the collaboration was on audio indexing, but there were some activities on speech transcription as well. The creation of the COST278BN database is considered as one of the big achievements of the&nbsp

1 January, 2011 - 31 December, 2014

TAD

Technical Terminology and Aids for Dyslexia

The DSSP group collaborates with UZ - Gent to produce technical term lists with pronunciation and word frequency information. The users of computer software for dyslectic people, such as Sprint (from Jabbla), will soon be able to download these dictionaries in the software packages.

1 January, 2010 - 31 December, 2013

RECAP

Reservoir Computing for Auditive Pattern Recognition

The aim of this project is to carry out fundamental research into the application of reservoir computing (RC) for some challenging auditory pattern recognition applications such as spatial environment recognition from a multi-channel sonar signal, continuous speech recognition in background noise and instrument recognition in polyphonic music. These applications have in common that they use similar time-frequency representations of the signals and that they require an explicit dynamic behaviour of the pattern recognition system.

1 January, 2010 - 31 December, 2012

CLARIN - TTNWW

Language and Speech Technology Tools for Dutch as web services in a workflow

This project is contributing to the pan-European initiative CLARIN that is aiming at the creation of language and speech technology tools as web services and to advertise these services to human science researchers.

1 August, 2010 - 31 July, 2012

SAPIM

Smart audio processing for interactive multimedia

The aim of this project whic runs in close collaboration with SampleSumo, is to develop novel music signal processing methods that can be embedded in innovative solutions for music production and game development. One of our aims is to extract sound properties and to recognize predefined sounds so as to facilitate the introduction of sounds as an active component in games. Furthermore we will automatically extract musical content with the aim of creating new types of music  visualization (e.g. in  VJ software).

1 April, 2009 - 1 April, 2012

ORGANIC

Self-organized recurrent neural learning for language processing

This EU-FP7 project aims at investigating whether it is possible to incorporate principles of human brain processing (such as self-organization, deep hierarchical processes, fast adaptation, supervised and unsupervised learning) into a new type of automatic speech recognizer. We will attempt to reach our goal by adopting the paradigm of reservoir computing because it has been demonstrated recently that this paradigm allows one to build accurate and robust (against noise) isolated digit recognizers.